It supports Importing & exporting LWO, OBJ, DXF, 3DS, ASC, COB, and X files. Is primarily a tool for mapping and editing the UV coordinates of low poly models, but it can also read and write models from one format to another. After a few hours of searching and installing tools, I eventually came across a solution that not only worked, it was also FREE. What Formats DOES Unity Support Amazingly, Unity has an astounding amount of support for 3D model formats, including: Road to Conversion Now quite surprisingly, converting models FROM.X is quite difficult, want a package to SAVE in.X format no problem, but Import!, that’s a one way trip to the funny farm. ![]() Now one of the biggest barriers I hit was that some of my assets were in Microsoft’s DirectX X.X format, there is no problem for XNA but Unity does not like these, not one bit. ![]() ![]() That being said, I find myself looking at the source and Unity’s API daring myself to go back and fix it, I may if I have time. While putting together the article, I cast aside all warnings and threw caution to the wind and spent a bit of time trying to get my 3D starter XNA sample in to the framework, it should come as no surprise from the tenant of that article that I failed, granted I only spent about an hour or so on it but I realized quickly why it was only 2D so far. Directx Fbx Converter 2016 Rating: 4,0/5 9024reviews
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